I know how to do respawn
to a marker.
Well, then all you have to do is create a game logic, name it
newPosition and place it where you want the new respawn point.
Then move the marker - I will call it
west_base in my example - to the game logic using the following syntax:
"west_base" setmarkerpos getpos newPositionEDIT: Beware the syntax, IÂ'm at work without testing oportunities. If it doesnÂ't work, try to add some brackets around (newposition).