The great Macguba has spoken!
btw Macguba pm me if you want a beta version of the unit addons version or the version that will use 99% bis stuff, i can't remove editor update and mapfact buildings ;D
they are the sole of my airbase really
+ some of their buildings are stashed away at some other places around the island too that comes to use.
jam2 version sounds like fun, but the thing is that my 2.0 gig hertz 1024 mb ram memory comp. lags away when there are jam hd weapons fireing and i promised a buddy that i was going to make a lag free mission this time ;D
i went so far as let him delete two dozens of soldiers that he just thought lagged down the mission... well voila it actually worked of reduzing around 20'ish russians only
but some parts of the mission is now both easier and more difficult & slightly more random
like waiting for a convoy 2 pass and suddenly some other trucks drive through the cross roads that aren't part of the convoy and sees you and well shit breaks loose
or like sometimes , passing the first objective without loosing one soldier ;D
thx for feedback guys , but i'll go with macgtubas idea but with keeping the addon buildings for some of the feeling in the mission.
update! I got the almost no addons version done by now, i narrowed it down to mapfact buildings and editorupdate only, so i skipped jam 2
but the good news is that i'll add a little bit of xtra spark n fx to the mission and then its done for release, hopefully by the end of the next week..
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