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Author Topic: ?blown  (Read 1433 times)

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Offline 456820

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?blown
« on: 03 Apr 2005, 18:20:29 »
i need a way to see if an object's setdammage is 1 and when it is for it to activate a trigger
something that will go in a trigger and wait till object 31625 dammage is 1
then activated th etrigger wich allows a script to play

StonedSoldier

  • Guest
Re:?blown
« Reply #1 on: 03 Apr 2005, 18:22:17 »
trigger;

condition : getdammage (object 31625) > 0.9
activation : hint "ITS DEAD"

Offline 456820

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Re:?blown
« Reply #2 on: 03 Apr 2005, 18:35:33 »
cheers StonedSoldier i will try that now

Offline 456820

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Re:?blown
« Reply #3 on: 03 Apr 2005, 18:53:56 »
yep thanks that works perfectly