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Author Topic: show IDs  (Read 716 times)

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vrbanec

  • Guest
show IDs
« on: 05 Feb 2005, 18:22:43 »
I have the resistance version of flashpoint and in editor there is this option "showIDs".
what can i do with it? when i tried to put that id number in trigger i got error message. it would be great to delete some objects on map, so i tried typing in the activation field deletevehicle idnumber, but it didn't recognize it as an object.

Offline macguba

  • Former Staff
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    • macguba's operation flashpoint page
Re:show IDs
« Reply #1 on: 05 Feb 2005, 19:01:52 »
You need to combine the actual number with an object command.   Once you have done that, you can do all kinds of things with them.   For example:-

object 1234 setDammage 1

You cannot "delete" pre-placed objects from the map, but you can destroy them which sometimes works almost as well.
Plenty of reviewed ArmA missions for you to play