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Author Topic: Methods for removing dead bodies to reduce lag (ie St.Pierre Remix)  (Read 1118 times)

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STFChard

  • Guest
I've noticed that several new CTF (st.pierre remix amongst others) has an auto removal (hide?) of bodies that greatly reduces lag.

Does anyone know how to code this to happen?

Thanks


STFChard

Kaliyuga

  • Guest
  Yer looking for the deletevehicle command I believe there Chard....  hit the search button above.. or try the ed depot ;)