Hi
In my mission I need to make a player trigger a script and then display a TitleText to all the players.
This is how I have solved it.
init.sqs:
TextMsg=""; PublicVariable "TextMsg"
>all are running this script and declare a public varible.
A player trigger a script through the action menu
Strike.sqs:
TextMsg= format["Airstrike in %1 sec!", _Count]; publicVariable "TextMsg"
~1.5
>This change the text from "" to "Airâ€Â¦"
all clients is runing the script ShowMsg.sqs, it is started from the init.sqs
ShowMsg.sqs:
#loop
@TextMsg!=""
TitleText [TextMsg,"PLAIN DOWN"]
~1
TextMsg=""
GoTo "Loop"
Exit
>This should wait until the varible TextMsg is set to a sting and then display the text.
â€Â¦but it don't work. When you play it on the server, the text shows to the player that activated it, but not to the rest. I have no idea how to make it work, but I am not so experienced in scripting (or scripting for multiplayer for that matter

)
if you would like to see the mission and have a look at the script you can download it through the link.
http://www.geocities.com/rdxgames/rdxgunship.zip