Home   Help Search Login Register  

Author Topic: Get Ready... and briefing  (Read 340 times)

0 Members and 1 Guest are viewing this topic.

BHD Mod

  • Guest
Get Ready... and briefing
« on: 29 May 2004, 06:48:21 »
Does anyone know how to change the text on the black screen inbetween cutscenes where it usually says "Get ready"? And also how do you change the name of the player in the briefing at the top where it says "Briefing, (whatever your name is)". If i don't want it to be the name of the player, how do i change it?     Thanks a bunch
« Last Edit: 29 May 2004, 07:03:45 by BHD Mod »

Offline Chris Death

  • Former Staff
  • ****
  • Finally Death's gonna get ya
    • OFPEC
Re:Get Ready... and briefing
« Reply #1 on: 29 May 2004, 08:14:33 »
Best you would head over to the editors depot (link at top of
the page) and have a read through a description.ext tutorial.

Off course i could answer you that question imidiately here too,
but first - where's the fun then  ;D and second - more questions
would follow.  ;)

~S~ CD
Dont argue with idiots....they will bring you down to their level and beat you there with experience.

How to use Waypoint type Scripted

Offline rhysduk

  • Former Staff
  • ****
Re:Get Ready... and briefing
« Reply #2 on: 29 May 2004, 12:10:06 »
I dont think you can change the GET READY text but you can change the TEXT when the MISSIOn and INTRO loads.

EG: It usually says something like Date, Time etc and i think GET READY ( ??? ) Instead of the GET READY sign u can have anythign u want using "OnLoadIntro" and "OnLoadMission", these have to be put in the INIT.sqs file or the Descr.EXT file (cant remember which)

You can also disable the date and time, cant remember the command for it sorry.. Something like ShowTime = 0 (Or False)

Hope this helps.

Rhys
Reviewed Missions Board: Please Read the User's Guide before posting!

Pride and Joy 1 (HW100-T)

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Get Ready... and briefing
« Reply #3 on: 29 May 2004, 15:30:02 »
Following from Chris Death's excellent advice, I can only add that there is a simple working example of a description.ext in the Tutorial Mission in the Ed Depot.   It demonstrates both of the things you want.
« Last Edit: 29 May 2004, 15:30:25 by macguba »
Plenty of reviewed ArmA missions for you to play