Take 1:
Well, the intro was pretty good, though I had to restart it a couple of times because some putz with an AT4 kept firing his rockets into the trees right in front of himself - seems like it didn't want to move on until that BRDM was kaput.
Then we pan over to a Pavehawk for a few seconds and some AAV7s sitting alongside an LST...one drove away and the other two just sat there....so I ESC'd to the mission.
So I check my map whilst sitting in the back of the AAV7 and I assume I'm supposed to blow away the comms post and make it to the Ranger camp. We come ashore, disembark, and half my team goes down without me having any idea what's going on.
Turns out there were a bunch of gunmen laying in some bushes, blasting away but only hitting my men occasionally - the music made it impossible to tell where the shots were coming from, and one of those machineguns was alive long enough to do some damage.
So we move inland. I've got four guys left alive - Rangers with suppressed weapons, so I figure we're okay. We're walking through the jungle and all the rest of my guys get dropped somehow (the AI are really bad shots, I have no idea how that happened), so it's just me left - I've got plenty of ammo and I haven't been so much as scratched. I take out the squad walking around the post, I walk into the post and shoot those guys up, then take out the radio and start legging it over to the Ranger camp.
I didn't see a thing during my trip but I got a message that enemies were moving towards an LZ, but I had RL stuff to do so I called it a day.
I think the intro could stand to be longer (if that shot of the LST is where it's supposed to end) and my loons could stand to be a little smarter (but don't we all wish that).
Anyway I'm going to play it again and see if it plays any differently.