Warning: include(/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php): failed to open stream: No such file or directory in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Warning: include(): Failed opening '/var/www/html/forum/Sources/../../../includes/depot_files/OFPEC_get_header_image.inc.php' for inclusion (include_path='.:/usr/local/lib/php') in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 146

Notice: Undefined index: OFPEC in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152

Notice: Trying to access array offset on value of type null in /var/www/html/forum/Sources/Load.php(2272) : eval()'d code on line 152
    Home   Help Login Register  

Author Topic: Arm Patches  (Read 948 times)

0 Members and 1 Guest are viewing this topic.

calm_terror

  • Guest
Arm Patches
« on: 03 Oct 2003, 07:15:14 »
What is the scripting or coding to add an arm patch to any unit in game if i have the jpgs in pbo or something..
i know it cna be done i just don't know the scriptign/coding for it..
thanks

Harkonin

  • Guest
Re:Arm Patches
« Reply #1 on: 03 Oct 2003, 07:44:38 »
It will actually only work if the model suppropts it as in add-on that has the feature such as Bas Deltas and Rangers.

Code:

this setObjectTexture [0,"Imagename"]

endcode.