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Author Topic: (Review Completed) [SP] Un-Impossible Mission  (Read 92462 times)

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Offline THobson

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Re:Un-Impossible Mission
« Reply #375 on: 10 Oct 2004, 14:54:44 »
I don't need any babies - too much trouble
« Last Edit: 10 Oct 2004, 15:07:08 by THobson »

Offline Planck

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Re:Un-Impossible Mission
« Reply #376 on: 10 Oct 2004, 15:05:48 »
I did my stint with babies already. :P

Actually macguba........I played this mission using ECP......and of course veteran mode.

It was laggy in places, but the pace at which I played it meant it didn't matter too much.

And I have an absolute ton of addons in my addons folder THobson.
I have never had any serious problems with it......but then I gave up doing multiplayer a while ago.......56k connection etc etc.



Planck
« Last Edit: 10 Oct 2004, 15:07:53 by Planck »
I know a little about a lot, and a lot about a little.

Offline THobson

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Re:Un-Impossible Mission
« Reply #377 on: 10 Oct 2004, 17:36:37 »
I have just had another look at the end cutscenes (basically I like the music - Armenian Philharmonic!) I noticed a few more things.

Cut scene if you choose to end the mission after the first 2 objectives:
- You may wish to disable radio at the start of the cutscene, my guys gave me a radio message about seeing a vehicle, though goodness knows what it was they saw (that bloody jeep is miles away)!
- The problem I told you about with the text "Punch macgubaâ€Â¦" with it having the irregular line at the top, well the same applies to some of the text in the cutscene, especially the list of beta tester names.  (I still cannot select that option by the way) ;D

The extraction cutscene:  Towards the end the camera moves into a close-up of the piece of ground where the chopper was when it got hit.  On one run through the chopper was hit so hard it had been blown some distance away and so all I got was a close up of a piece of brown earth.
« Last Edit: 10 Oct 2004, 17:47:35 by THobson »

Offline macguba

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Re:Un-Impossible Mission
« Reply #378 on: 10 Oct 2004, 17:50:56 »
Thanks for these. :thumbsup:   Glad somebody thinks the music is ok, my flatmate hates it.

The enableradio false bug was introduced .... somehow, I have no idea how.    Fixed.

Punch macguba squiggly line is fixed.     I hadn't noticed it on the beta testers names, I'll check.   Sadly, clicking is never quite going work, but if you send me an IM each time you click it I'll walk into a door.  ::)

The camera shots at the end do sometimes go wrong.   It's a BIS script (apart from the flag changing bit) so blame them.     Another favourite cock up is when the A10 flies behind the mountain, sometimes you just get a shot of the mountain.    There are a whole bunch of these possibilities (for example, were you in the chopper when you were killed) and I'm not going to fix them.   What's good enough for BIS is good enough for me.  ;D


@Planck - I have tried ECP with it, not least because I use the ECP spectate script for testing.  Very handy for finding that last pesky lost loon.    ECP variables are set to switch off all the stuff that's irrelevant to try and keep lag to a minimum.    I find it slows things down just too much for my taste, although I do like some of the effects.
Plenty of reviewed ArmA missions for you to play

Offline THobson

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Re:Un-Impossible Mission
« Reply #379 on: 10 Oct 2004, 17:59:47 »
How about making sure the chopper gets hit before the player boards?

I am intrigued by the idea of a spectator script.  That might be a baby worth having - just so long as there is not much bathwater

Offline THobson

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Re:Un-Impossible Mission
« Reply #380 on: 10 Oct 2004, 18:10:48 »
OK.  Now I am being really picky.  In DeathNew.sqs Guba's name is hard coded into a Titletext, but there is a variable _hero that should also contain this information - using that would make the script more generally applicable.
« Last Edit: 10 Oct 2004, 18:11:15 by THobson »

Offline macguba

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Re:Un-Impossible Mission
« Reply #381 on: 10 Oct 2004, 19:01:45 »
The timing of the death of the player was really difficult.  I experimented with all kinds of scripts, triggers and waypoints before getting this very simple version that guarantees the player dies in a cinematically pleasing manner.  It's all in the timing.  Move the A10s waypoint by 100m and they come in from a different angle at a different time.   I'm not touching any of it.    It's only the Outro anyway - no more than 5% of players will ever see it.

You should get ECP just to try it.  The spectator script in the mission editor is really helpful sometimes.
« Last Edit: 10 Oct 2004, 19:02:32 by macguba »
Plenty of reviewed ArmA missions for you to play

Offline Planck

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Re:Un-Impossible Mission
« Reply #382 on: 10 Oct 2004, 20:35:00 »
The Debug Spectator in ECP is very handy, but, so too is this new X-Cam Console by Silola, very very handy little gadget.

It's not perfect yet, but it does work well enough to quage the possibilities.

Hmmm.........must stay on topic.   ::)


Planck
« Last Edit: 10 Oct 2004, 20:36:41 by Planck »
I know a little about a lot, and a lot about a little.

Sophion

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Re:Un-Impossible Mission
« Reply #383 on: 10 Oct 2004, 21:03:01 »
HOLY SH*T! THIS IS BIG!

This better be a good mission! D/L it now, I'll post later about my

victoms
[sinister laugh follows] ;D

Just make sure you post how many Ivans there are in the mission so I can compare.

Offline THobson

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Re:Un-Impossible Mission
« Reply #384 on: 10 Oct 2004, 22:57:03 »
Quote
You should get ECP just to try it.  The spectator script in the mission editor is really helpful sometimes.
I probably will have a look - slippery slope this, before you know it I be addon crazy like many others!

Quote
I'm not touching any of it.
I know the feeling

@Sophion-Black
Well I had 9 Ivans at the end but mac gave me an extra one for the Outro.  How are your victims doing?

Sophion

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Re:Un-Impossible Mission
« Reply #385 on: 10 Oct 2004, 23:14:11 »
JEZ!

for me LAG! (Cheepie 2001 computer)

Hmp, i'm not up for playing Spetz Natz (Russian). but I think I'll do alright (computer threw me off!). I'll try it soon as i get back
« Last Edit: 10 Oct 2004, 23:27:08 by Sophion-Black »

Offline THobson

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Re:Un-Impossible Mission
« Reply #386 on: 10 Oct 2004, 23:24:52 »
In the mission you play as Ivan.  I had 9 left - not 9 killed.  How long did I play it?  Close on 14 hours of game time (that is not time spent playing the game it is the time that passed in the game).  Sneaker did it in less than 1/2 that. Planck took longer but he was the first.

The readme file tells you which addon you need.  Do it, it is well worth it.  
« Last Edit: 10 Oct 2004, 23:25:22 by THobson »

Sophion

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Re:Un-Impossible Mission
« Reply #387 on: 10 Oct 2004, 23:28:05 »
LAG LAG LAG LAG!

Offline macguba

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Re:Un-Impossible Mission
« Reply #388 on: 11 Oct 2004, 00:17:08 »
Hey m8, nice to see you here.    This is a big mission indeed - if it's lagging too bad, then give up - there are plenty of missions out there that need beta testing more than this one, which as you can see from the length of the thread has had a pretty good going over from some excellent chaps.

Use Flashpoint Preferances to check your benchmark.   If it's below 1000 you have no hope at all.  Sneaker won the mission with a benchmark of 1500 but it wasn't pretty.     If you're in that range there are a few things you can do to help the lag situation:

- don't use ECP or similar mods

- turn down graphics settings to minimum

- empty your addons folders of all extraneous addons: put the addons in subfolders

- the first 10-15 seconds can be quite bad as the game initialises everything:  if you can survive that it tends to get better


THobson - you should look at some addons, if only to know what you aren't really missing.    
« Last Edit: 11 Oct 2004, 00:17:42 by macguba »
Plenty of reviewed ArmA missions for you to play

Offline THobson

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Re:Un-Impossible Mission
« Reply #389 on: 11 Oct 2004, 08:30:09 »
@Sophin-Black

Will you please not edit your posts out of all recognition.  It makes the subsequent replies look stupid.

@macuba
My son has some British Paras and Marines.  They look interesting.  Do you have any specific suggestions?