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0 Members and 15 Guests are viewing this board.
0 Replies
1,356 Views
Last post 11 Oct 2003, 23:47:23
by Snake Man
Textures through rotor

Started by MaxPredator

5 Replies
1,570 Views
Last post 11 Oct 2003, 13:32:28
by MaxPredator
custom faces

Started by mystic80

3 Replies
1,350 Views
Last post 11 Oct 2003, 06:08:50
by mystic80
0 Replies
1,260 Views
Last post 10 Oct 2003, 23:48:32
by The-Architect
Lampost

Started by mystic80

3 Replies
1,478 Views
Last post 10 Oct 2003, 20:33:27
by MI_Fred
Lamp is not working

Started by mystic80

1 Replies
1,252 Views
Last post 10 Oct 2003, 14:39:43
by mystic80
8 Replies
1,853 Views
Last post 10 Oct 2003, 03:48:47
by PicVert
handgun proxy

Started by trinec

0 Replies
1,413 Views
Last post 08 Oct 2003, 22:46:33
by trinec
converting txt to p3d?!

Started by Zur

1 Replies
1,675 Views
Last post 08 Oct 2003, 20:54:27
by Matthijs
New animation editor out!

Started by SFG « 1 2 3 4 5 »

74 Replies
16,989 Views
Last post 08 Oct 2003, 17:56:47
by TMan10K
Night textures on optics

Started by TMan10K

1 Replies
1,547 Views
Last post 08 Oct 2003, 09:09:10
by VUSN042
1 Replies
1,320 Views
Last post 07 Oct 2003, 14:07:13
by teaCup
How to add an intro to a new island?

Started by SideWinder

2 Replies
1,342 Views
Last post 06 Oct 2003, 21:37:18
by SideWinder
walking on ground sounds like water

Started by WW2ECAssassin

2 Replies
1,378 Views
Last post 06 Oct 2003, 17:00:22
by WW2ECAssassin
Config.cpp: MagazineCargo

Started by Komuna

3 Replies
1,343 Views
Last post 06 Oct 2003, 15:08:37
by Komuna
Simple Question- Please Help

Started by Preacher

2 Replies
1,298 Views
Last post 06 Oct 2003, 14:54:36
by Lt.Shitkilla
Problems with textures...

Started by Waterman

9 Replies
1,993 Views
Last post 06 Oct 2003, 13:44:30
by DeLiltMon
3 Replies
1,342 Views
Last post 06 Oct 2003, 00:01:39
by WW2ECAssassin
Texture path

Started by mystic80

2 Replies
1,308 Views
Last post 05 Oct 2003, 21:00:55
by Tomb
suspension (shock absorbers)

Started by GalComT

0 Replies
1,292 Views
Last post 05 Oct 2003, 10:34:16
by GalComT

 

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