Cool! ;D
I'm glad the AI is better. ;D And it's a secret how I did it...
(Actually, it's just like you said, I used a combination of waypoints and triggers in a certain way to achieve the crazy urban battle effect...
and Kali found out about GUARD wps.
) (Good luck looking through the maze of wp's and triggers in this mission)
I know what you mean, I've had the "Seeker" squads chase me down like crazy in this mission!
You'd think I had a girl scout cookie or somethin!
About the chopper... CRAP!
I'm gonna have to just use snYpirs wonderful heli landing scripts then. Have a feeling it will work better. (snYpir really did a great job on that) :thumbsup:
The stuff about the Russians... They were still stunned that there were any Russians involved in the battle at all! It's supposed to be a purely "Resistance" base.. I'll have to explain more in the briefing about that part of the story. (It's going to have to do with the sequel)
I have a few q's for you:
Did you like the difference for the computer room access?
Did any snipers chase you?
Did you call the air support?
What direction did you attack the town from?
Did you use the default weapon loadout?
Do you think I should put custom voices in this? (if I can get my soundcard to record) :-\
Did you see the jumping purple llama??
Thanks for checkin it...
Asmo
P.S. THe problem was with your comp earlier..