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Author Topic: Flares Anyone?  (Read 3762 times)

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Ace

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Flares Anyone?
« on: 24 Dec 2002, 17:38:28 »
Quick and probaly simple question;

How do you make an AI unit fire a Flare high into the sky?

Any answers welcome,
Ace

Kaliyuga

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Re:Flares Anyone?
« Reply #1 on: 24 Dec 2002, 22:51:03 »
Quick and simple answer....

use camcreate instead ;)


O Neil

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Re:Flares Anyone?
« Reply #2 on: 25 Dec 2002, 09:16:25 »
Quick and smiple answer, no.

Unitname fire ["M203Muzzle","flare", "flare"] ;)
« Last Edit: 25 Dec 2002, 09:18:19 by O Neil »

GCGoquingco

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Re:Flares Anyone?
« Reply #3 on: 26 Dec 2002, 03:34:31 »
How do you do that with nam pack 2?
the officers use flare guns. I hope someone can help me in my mission.   :(
(thanks  ;)

Ace

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Re:Flares Anyone?
« Reply #4 on: 27 Dec 2002, 21:05:33 »
Thnaks O'Neill it really Helped.

As for you Lt. Spears the best thig you could do is ask Selectthis or one of the oher creators of the NAM pack.

Alternitavely you could experiment with some of the names when trying to do this command.

Example :

OfficerFlare fire ["Flaregun","flare", "flare"] or sumthin like tht

O Neil

  • Guest
Re:Flares Anyone?
« Reply #5 on: 28 Dec 2002, 00:56:44 »
Quick and simple question, no.........jks. ;)

What's the difference in putting flare 1nce, and putting flare 2wce?

O Neil

PS: Just curious. ;)


rchxenson

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Re:Flares Anyone?
« Reply #6 on: 28 Dec 2002, 01:41:48 »
one of the flare is for color, I forget which but just fool with it and you will find out....

Offline Messiah

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Re:Flares Anyone?
« Reply #7 on: 28 Dec 2002, 02:04:11 »
as for cam create - when i try and do it - the flares arent a light - if i then exchange what i wrote with a smoke shell it works fine - any1 know why when i cam create a red flare, nothing happens?
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rchxenson

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Re:Flares Anyone?
« Reply #8 on: 28 Dec 2002, 02:21:24 »
you have to set the flares at an altituted so that they work....
use the XYZ set pos guidelines.

SharkDog

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Re:Flares Anyone?
« Reply #9 on: 28 Dec 2002, 17:05:37 »
So how do i add flares to a unit?

Ace

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Re:Flares Anyone?
« Reply #10 on: 28 Dec 2002, 19:26:41 »
First if you want to add a weapon or Magazine you have to remove one (unless the unit has an empty ammo or weapon slot) You can do this by typing in the Init Field of the deired unit
this removemagazine "handgrenade" or any other magazine that is there

Now you add the flare

this addmagazine "flare"

Other possible flare values are flareyellow or flarered. Check the Unofficial Command Referance for a list of weapons and ammo names.


Seeker

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Re:Flares Anyone?
« Reply #11 on: 28 Dec 2002, 20:06:52 »
could someone explain me this camcreate thing?
it seems to be more simple than working with a unit shooting a flare, but i'm not very experienced with this command.

O Neil

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Re:Flares Anyone?
« Reply #12 on: 29 Dec 2002, 04:05:12 »
Hey

Call you unit    'dude'    
then, in a trigger, type the following:

flare1="flare" camcreate[getpos dude select 0, getpos dude select 1,50]

That will create a flare up in the sky. NOw, if you want a bomb, replace      "flare"    with one of the following:

heat73
heat105                          
heat125
shell125                      
shell120

O Neil ;)

PS: What else can you put there ?

Offline Messiah

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Re:Flares Anyone?
« Reply #13 on: 29 Dec 2002, 13:49:47 »
'bomb' as a matter of fact  ;)
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Seeker

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Re:Flares Anyone?
« Reply #14 on: 29 Dec 2002, 14:06:24 »
Hey

Call you unit    'dude'    
then, in a trigger, type the following:

flare1="flare" camcreate[getpos dude select 0, getpos dude select 1,50]

That will create a flare up in the sky. NOw, if you want a bomb, replace      "flare"    with one of the following:

heat73
heat105                          
heat125
shell125                      
shell120

O Neil ;)

PS: What else can you put there ?



and this will create a flare over "dude's" position? ???