uhm, try this: click ctrl-7 (In game), alt-tab (minimize the game), and then ctrl-v (in the text editor).
At least, that's what the tutorial says.
err, at least, that was how I understood it when I read it. Though now when I re-read the tutorial, I realize that it's a little vague in the matter. Anyhow, "ctrl-7" works, I've tried it.
EDIT: well, actually it says "ctrl-/" but since the "/" and "7" button is the same, there shouldn't be any difference ;D
Now on to my problem. I just don't understand this, I've done several intros since I learned the basics last week, and, well, this just shouldn't happen.
This is the very, very short test script "Intro.sqs" that I've made to test this new way of getting the camera into position.
_cam = "camera" camcreate [0,0,0]
_cam cameraeffect ["internal", "back"]
_cam camsettarget P3
_cam camsetrelpos [5,5,20]
_cam camcommit 0
@camcommitted _cam
~2
;First scene, camera man
_camera camSetTarget [3063.78,103854.61,21142.34]
_camera camSetPos [3062.77,6110.51,0.84]
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera
~4
titlecut ["","BLACK OUT",4]
titlecut ["","BLACK IN",2]
camdestroy _cam
Svante CommandMove GetMarkerPos "Hektor"
EndIntro=true
exit
Now, at the beginning it locks onto P3, just as it should. But then, nothing happens. So, what am I doing wrong??
Thanks