http://www.youtube.com/watch?v=KwrLE0iN5as&feature=channel_video_titleA year ago, or so, I was in here frequently asking for help on my addon of an amphibious warfare ship. I had worked it out enough that it could be used in a controlled environment but I never released it to the public. It just wasn't complete enough.
I think I've sat on it long enough and would like to get it into a releasable state. There are two hurdles that I have never overcome:
1: The size of the ship forces me to split it up into three parts. I have tried several methods to put it together. I have tried creating attachto scripts similar to that of the FSF. I have tried attaching one part of the ship to another directly in the editor. In all cases holes form in the deck.
2: The model is completely devoid of parameters. It's just one view LOD, a geometry LOD for walls, a roadway LOD for the floors and a Shadow LOD. That is it. I know I am missing some key elements to bring it all together.
In its current state if you spawn on the deck of the ship at mission start you are okay. If you join in progress or respawn on the deck you either instantly die or take a serious wound. I think it's because the roadway LOD is not enough to define the ground and ARMA "drops" you out of the sky.
If I can get this thing to be hassle-free during placement and remove the injury bug I will release it to the public. This is just supposed to be a static object like the LHD.
Anyone here with the time/energy to help me get this thing done?