Thanks for those links they have helped me out.
Question about Geometry LOD
It says that if a Fire Geometry LOD is not present, that the Geo LOD will be used instead. So do I have to have a Fire Geometry if I have a Geo LOD?
Basicly you apply the rvmat on the face or faces in your Firegeo LOD that you wish to have the properties of Metal,glass,cloth ......etc
how do I do that?
UPDATE
So I have decided to work this project as three seperate addons. 1) RUM_PRC117_SINCGARS 2)RUM_RUCKSACK 3)RUM_PRC117_RUCK.
I am currently focusing on the standalone radio addon RUM_PRC117_SINCGARS. And there seem to be two problems I am having.
1) I can walk right through the addon
2) I cannot place it on top of desks, buildings or anytype of structure.
I was told that I would need a Geometry LOD that would consist of an object (box) inside the addon named Component01. That I have to give it mass(Alt-M) in kg (7.212). That it must be closed (alt-A select object structure> Topology> Find Non-Closed) and that it needs to be convex (Structure> Convexities> Find Non-Convexities) then to close them (Structure> Convexities> Convex Hull). It also mentions that the Geometry object needs to be at least 0.5 thick ( that should be the z axis... correct?)
Anyway the unit is still walking right through the addon.
and this is a screenshot of my Geometry LOD in the work area in O2
http://i900.photobucket.com/albums/ac208/Meatball0311/RUM/screenshot.pngDo I need a Fire Geometry LOD if I have a Geometry LOD?
Now for my landContact LOD I placed one vertices at that bottom of the radio and named it "landContact01".
here is a screenshot of the LandContact LOD in the workarea of O2:
http://i900.photobucket.com/albums/ac208/Meatball0311/RUM/landcontactLOD.pngMy question is how would I get the addon object to be solid and how can I get it to be placed on top of desks?