Okay, so I've sort of stepped into the O2 tool and began mucking around. It seems challenging and when I look at some of these models with so many complicated lines and planes and vertexes, etc. I begin to think.."I'm not really up to plunging into a profession, I just want to have fun with it and create some interesting objects for Arma2.
I have read in many places where 3DS Max is easier to use but after looking at the cost...$4000.00, that is too far into the direction of career change for me. I have seen some programs like DAZ3D for free and even seen some 3DS max program for around $40.00(2008version) but am not sure if these are compatible with Arma2.
I have also depboed Arma2 files and attempted to load P3D's into O2 but I keep getting errors about them being binarized. I understand this but I have not been able to find a tool to unbinarize them.
Can anyone help with these matters?