Heh, I respect a lot your opinion Zipper, but I don't understand one thing:
DR Gaming, you enter a house, enemy contact, enemy approaches the house, enemy uses MG and completeley supress you (I mean YOU, not the AI) your AI is stuck too, enemy continues approaching, one minute later the house is surrounded by rifle infantry, you are dead... This is my gaming experience with DR.
You call it "smoke and mirrors"? I just call it a better work... even on only just that part!!!
That kind of thing has never been seen AFAIK withour heavy scripting in BIS games, and what I really want is to see the next BIS title with things like this.
I remember an interesting topic from Wolfrug on this forum... "Making ArmA more "gamey"" maybe that's DR...
EDIT: BTW I've never tried OA... apart from the new campaign, island, graphs whatever, what's new??? Just asking.