Spooner, thanks for the reply.
I got this script to work.
teleportSQL.sqf
if (not isDedicated) then
{
if (player == (leader player)) then
{
hint "You are not a Squad Member! You are a Leader!";
}
else
{
private ["_leader", "_spawnPos"];
_leader = leader player;
_spawnPos = (vehicle _leader) modelToWorld [0, -2, 0];
_spawnPos set [2, 0];
player setPos _spawnPos;
};
};