Hi Jackal,
Tried this last night with two players and we really like the idea and mood.
It is a kind of mission that really differs from all the standard infantry/tank seize and hold missions.
The briefing and atmospheric sounds were well done and really helped the immersion.
We flew in pretty much straight ahead (me as mission leader and door gunner) and found the F15 pilot by the orange smoke. That's when the going got tough.
As my pilot was trying to pick him up the enemy boats showed up and unfortunately I was positioned at the wrong door gun side. Before I managed to react and change door gun the blackhawk was caught in a hailstorm of enemy fire that broke all windows and killed me instantly
My fellow pilot survived but soon realized that he alone would not be able to pick up the F15 pilot AND keep the enemy forces away. As he (in panic) turned the chopper around he shouted a sad "Sorry old chap !" to the poor bastard in the water and flew away with bullets swarming all around.
Not the most noble thing to do, but realistic
Will try this next session with more players hopefully
Suggestions:The mission can be quite (too) hard for let's say 2 players and if there is no technical reason for it I would enable the AI for other group members. This will make the mission more flexible in terms of players numbers. I can understand if you don't want respawn, but AI that can mount i.e door guns
would make sense.
A small intro like Hoz is saying would also be nice.
Laggy