i think using Excel is up to you! here's what i came up with so far
See there's one guy interested already, becubed.
Yes as SavedBy said you can start a thread, name a mission tute then do something like this;
Mission_eegore_inits
Number the triggers and soldiers 1, 2, 3, ect
Then have a readme ;
Trigger 1 executes bla bla if you want or little things added to soldiers inits
Like; or just leave it as a download someone can look around at as a unpbo missiontute
Heres my continuation tid bits;
this setdamage -1; this setunitpos "up"; (this setdamage -1 = the ai is off balance but in an upright stance)
this allowfleeing 0 (ai will not flee)
Bravo = group this; this setGroupId ["Bravo", "GroupColor0"];
this setbehaviour"SAFE";
removeAllWeapons this;
this setUnitPos "MIDDLE";
this addMagazineCargo ["PipeBomb",2];
this addWeapon "Binocular";this addWeapon "NVGoggles";
this addMagazine "PG7V" ; this addWeapon "RPG7V" ;
this setBehaviour "CARELESS";
flyInHeight 0; this setBehaviour "CARELESS"; this setSpeedMode "NORMAL";
this moveInCargo Heli1;
this disableAI "MOVE"; this setBehaviour "AWARE"; this doWatch Heli
just little things like objective tute
trigger tute
init tute
camera tute, ect
very simple stuff but someone might be able to use it.
Things gamers can look at and gain some extra knowledge from kinda a "oh that's how ya do that"......... thingo
Anyways make a new thread! And I will ad this to it, and put it in a mission tute aswell!
hehe , schuler