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Author Topic: [SP-COOP]The Beagle Boys ver 0.5b  (Read 2295 times)

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Offline WinKIller0

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[SP-COOP]The Beagle Boys ver 0.5b
« on: 02 Apr 2008, 19:56:55 »
The Beagle boys version 0.5b
1-4 players
By WinKIller0

Introduction
you're part of finnish Karhu team send to eliminate threat within peaced Sahrani. You command both your
team but you also navigate of other teams.

Technical info
-Coop 1-4 player(s)
-Sahrani
-Team leader or one part of it
-Zip size: ~100kb

Addons needed:
FFN mod
Link: http://www.armedassault.info/index.php?cat=news&id=111
And its update: http://www.armedassault.info/index.php?cat=news&id=639

Finnish conscripts
Link: http://www.armedassault.info/index.php?cat=addons&id=358

Extended event handler
Link: http://www.armedassault.info/index.php?cat=news&id=641

Urgent information of addons:
As I'm totally developing this mission on my own machine, I weren't sure which addons were needed, here's the two new addons you need to have before you can start playing the mission, my apologizes.
-RAE sandbag fix 1.1
-6th sense editor upgrade addon

If you need someone to play it with, I volunteer as I have too much time in my hands nowadays
Enjoy
« Last Edit: 05 Apr 2008, 19:38:47 by WinKIller0 »
You haven't seen the end of The Devil yet...

Offline mathias_eichinger

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Re: [SP-COOP]The Beagle Boys ver 0.5b
« Reply #1 on: 03 Apr 2008, 11:24:17 »
Hi Wink0!

I just read your post and I think it is perfectly legal, even very desired to release missions with an addon, at least from the addon creator's standpoint. The only thing they don't like ist if you take parts of their model or textures to create your own addons without asking, because this is considered "theft of intellectual property/someone's work".

Cheers

Mathias

Offline mathias_eichinger

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Re: [SP-COOP]The Beagle Boys ver 0.5b
« Reply #2 on: 07 Apr 2008, 19:33:03 »
Hi!

Just tried out your mission on SP...

Overview

The text is good but the picture is a bit strange, the colors are off and it is blurry.

Intro

A good intro that really stands by it's name, simply a nice introduction of what I am up to.

Briefing

The map was crowded with editor-placed objects, the Briefing itself was not bad, but it has several typos. I suggest to check in with a native speaker. But what I am missing the most is a weapons selection as I will explain in the mission section.

Mission

I have to admit that I barely progressed into the mission. I tried to advance into the town from both the left side and the right side of the road, but since this is a daytime mission, at least one enemy always spotted me before I could finish him off. Speaking of that: It is incredibly hard to hit and kill somebody with that MP5. At engagement distances of 150-200 meters (the enemies open up that early), it is really a pain in the a**. Once they have you in their sight, the game is lost, because the MP lacks the range, while their AK's are deadly at this firing distance.

Bottom line: A decent assault rifle is needed to make this mission enjoyable (at least for me).