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Author Topic: Mando Bombs and Mando Air Support (ACCEPTED)  (Read 93229 times)

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Offline monty67t

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #225 on: 07 Aug 2008, 14:10:33 »
@shark attack
The minimum spawn distance is 4500.

@Kremator
You can steer the recon aircraft when using the recon camera.
« Last Edit: 07 Aug 2008, 23:36:26 by monty67t »

Offline Kremator

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #226 on: 07 Aug 2008, 18:11:21 »
Yes I know I can steer, and that's perfect, but a tighter AI steer would be brilliant if possible in scripting.  If it's not possible then it doesn't matter but it would be nice to see.

[TAO] Kremator


Offline Luke

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #227 on: 08 Aug 2008, 04:10:54 »
Mando,

More ideas:

1). Maybe have the RC camera for the CMissile, have auto-control, just have a mode for it to be a camera only,
2). Adjust the missile's aimpoint, a-la the recon camera (Shift-LMB), maybe make it track moving targets/LaserTarget/Mando_Laser_Logic/other
3). Dialog to adjust the contents of the Ammo, reinforcements, airborne, and vehicle supports.
4). Have a carpet bomb option for a plane to drop 'x' evenly spaced bombs, between the click and shift-click locations.
5). Use a mando gun on a high level plane, possibly laser/rc guided AC-130 fixed-wing gunship strike.

Once again, just ideas,

Luke
Pesky Human!!
Wort Wort Wort.

Offline Mandoble

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    • Grunt ONE and MandoMissile suite
Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #228 on: 08 Aug 2008, 11:31:47 »
Kremator, in fact you can choose destinations of the reco plane, so if from your current position you cannot see the enemy quite well, just mark a new destination on the camera (the gray circle). To mark a new destination, just point with the camera there where you want the Reco aircraft to move and shift - left click. The plane will move there and will hold that position, you can change destination as many times as you want as long as you keep the camera on. In the upcomming version navigation will be easier.

Offline CrazyAce

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #229 on: 08 Aug 2008, 11:45:39 »
In the upcomming version navigation will be easier.

Please tell us more Mando :D

Offline Kremator

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #230 on: 08 Aug 2008, 12:34:45 »
Cheers Mandoble.

Agree with what Luke said.  I'm going to TRY to put Mando Guns onto the Reco plane !  But I bet you can do it MUCH prettier !

Keep up this EXCELLENT work.

[TAO] Kremator

PS If anyone wants my latest mission using Mando Bombs and Norrin's revive scipts then PM me.

Offline Mandoble

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #231 on: 08 Aug 2008, 14:20:52 »
Wait for Mando Gun 1.3, it will be better addapted to fire against way lower targets.

Offline Kremator

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #232 on: 08 Aug 2008, 14:43:14 »
Excellent Mandoble!  Have looked at your scripts and given up !  WAAAAAAY too complicated for me to understand how to script it in.  Guess I will have to wait for new Mando Gun 1.3 !

[TAO] Kremator

Offline sharkattack

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #233 on: 09 Aug 2008, 13:16:08 »
thanks  monty  ...  :good:
"HOLY SARDINE" - see Shark-Attack meet his match

Offline Mandoble

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #234 on: 09 Aug 2008, 14:50:30 »
Be ready ...

Offline CrazyAce

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #235 on: 09 Aug 2008, 15:49:05 »
« Last Edit: 09 Aug 2008, 16:29:50 by CrazyAce »

Offline Kremator

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #236 on: 09 Aug 2008, 21:05:35 »
Oh you little tease you..... you know that the community waits on EVERYTHING you do !!!

Can't wait (for whatever it is !)

[TAO] Kremator

Offline Mandoble

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #237 on: 10 Aug 2008, 00:39:47 »
New v1.58:
- Now you can set radio chat sounds/messages for all the missions requests and replies.
- Missile camera shows up to three detected potential targets (vehicles/ships) in front of it.
- FLIR available for missile and reconnaissance cameras.
- Mission cameras available for all mission types (missile and reco have priority if present).
- Demo mission mando_bombs_armedrec.Sara updated (Air Support Console v1.58 video).
- Evac chopper egress after final stop following previous egress direction.
- First row of console buttons realigned and resized.
- Range to destination and range to target added to reco camera.
- Minimap added to all the cameras.
- Reco plane pilot now can set as captive to avoid enemy attacks.
- New universal script included to allow console usage (it considers also respawns).
- Once you turn off reco camera, you have a timeout of 18 secs to regain control before plane egress.
- More details, examples and explanations added to the help file.
- More navigation aids for reconnaissance and missile cameras.

Offline CrazyAce

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #238 on: 10 Aug 2008, 02:19:41 »
That FLIR addon is great love it Mando.  :clap:

Offline sharkattack

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Re: Mando Bombs and Mando Air Support (ACCEPTED)
« Reply #239 on: 11 Aug 2008, 21:35:34 »
Quote
- Evac chopper egress after final stop following previous egress direction.

 
many thanks  mate ...
a wonderfull set up ... 
« Last Edit: 11 Aug 2008, 21:37:40 by shark attack »
"HOLY SARDINE" - see Shark-Attack meet his match