@ dr seltsam: Yes, it makes for deadly accuracy. I am going to also do a version where the initial parameters include the initial horizonal speed instead of the desired landing position. This version would be better for random bomb landing locations for carpet bombing scripts.
@ Chris: Chris if you do not want to update to a version that allows setVelocity, then perhaps the setPos methods can be used to make the man jump. I will experiment with that, then you can test to see if it works in your 1.46 version. Does 1.46 even allow function calls though?