Sorry for the late reply mate, been away on entry exams for uni.
Thanks for the review! Glad to hear I got you back from the guts of the arma monster! Getting sucked that way a bit myself, but still coming back for OFP because of the 'Nam. But, just you wait what we have in store for you in the new arma scene.
I think the cutscene blackout might just be the thing that's needed. At first I had the rest of the team detach from the player, and go on about their own business, but I was adviced that some players want to have control over their men, so I removed that. I could place them along the wall, and still have them on the players team. I wonder if they would stay in place, and the player has to didi the area pretty quick once he is told to, and it makes me wonder if the poor bastards can get off the wall without too much damage.
Might be worth the shot though.
Thanks for testing mate! Be on the lookout for the sequel.