I'd only played about 3 missions of the last one so started again. Much better. Like the "desert island" title.
Name the readme after the campaign.
There are lots of opening cutscenes with no savegame ... sadly a common feature of old missions. This is a much bigger decision, but you may consider added the savegame cheat at the bottom of the readme in small letters. Yes I know most people know it already, but not everybody does or wants to. Oh and consider the "open campaign" cheat too, so that people can skip forward if they want to, or play favourite missions after a reinstall without having to play the campaign again or unpbo.
I had a last loon problem on one mission, forgotten which though. It obviously worked for you so I wouldn't bin it. With these older missions its an occupational hazard sometimes, hence the necessity of the endmission cheat for a campaign pack like this.
Black Thunder has all the hallmarks of what will be a good mission once you know it ... but first time for me and it's filled with really basic errors. (Long opening cutscene in total darkness - I could see nothing at all - with no savegame; weapon loadout that flatly contradicts your orders (insofar as the orders are comprehensible, which they aren't) and no Gear selection; mute and therefore pointless squad of 1 - I shot him immediatly for his ammo - which is just scripting for the point of scripting thereby screwing up the game for no reason; etc., etc..) I suspect once you have come to terms with its idiosynchracies you might like it, but its not an appropriate mission for a pack like this where you're meant to be going through them bang bang bang that was fun. The detection script did go off incorrectly when I shot somebody, unless it does something not mentioned in the Briefing. And there was somebody on my side alive after I'd been told everybody was dead ... although I suppose that BMP blowing up could have been a red on red. But I've played more betas that most folk and it takes a lot for me to hit the endmission cheat.
Playing Spying on Desert Island now and it is indeed an interesting mission. Haven't got to the end yet, I seem to be incapable of hitting a chopper with an RPG today.
Glad you liked the Retaliation walkthrough.
Damn good campaign.
Edit: Spying on desert island (the one where you start on the small island) did attempt to end, but it crashed my whole computer the first time and OFP the second. The first time I had not completed the first objective, having failed to realise that you are supposed to blow up your little hideaway before leaving the small island. (Also I was in a chopper.) Second time I did it right and it still froze up.
Testing endmission now ...
-endmission also causes a total computer crash. It says "Activated endmission" in the top left of the screen, then nothing. As in the previous crashes, no debriefing screen. Showstopper.