Enhanced OFP Configuration Project.
We are putting together a super-config for OFP, with a more realistic config, effects scripts (blood, chopper dust, fire etc) and a new version of PV's soundpack.
Because it is a config update, these changes happen automatically across all missions and campaigns, and the mission editor doesn't have to do anything.
However, MP missions need a single trigger to work 100%, because of limitations in the engine.
We are very small (only 8 of us on the team). We'll probaly recruit after the first release (which will be in the next two weeks).
However, if you are a guru effects script coder, please IM me