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Home › OFPEC Tutorials › MP Tutorial

The locality of markers

By Spooner and Mandoble

Any marker placed in the editor is global and will be seen by any player. If you want markers to be local for a particular machine (only visible from this machine) create it using createMarkerLocal (and use the corresponding local commands to configure it).

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    • Overview
    • Locality
      • The locality of objects
      • The locality of markers
      • The locality of commands
      • Determining the locality of an object
      • Determining whether the script is running on a client or the server
      • The importance of determining where the server is
      • Where script files, and scripts input into the editor, are executed
      • Running object initialization code on every machine
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