|
9/10
Overview - 8 User rating 2.5/5
Views
Downloads
Comments |
|||||||||||||||||||||||
SummaryYour expertise is needed in finishing a Top Secret project involving super-human soldiers. Everything goes fine until the soldiers go bad. It's up to you to find them and take them out. If you are playing with Resistance or GOTY Edition, check out the beta thread for tips on getting this mission to work. |
||||||||||||||||||||||||
|
Review by PiNs_Da_SmokaOverviewOk, the Overview was nice and thorough, nothing too special. It gave you a good explanation of what was going on and such. IntroLet's start with the Intro. Now, I'm going to combine the main intro with the one after the briefing. This was simply great and very impressive. And by far, the longest damn intro I've ever seen. This was no ordinary intro. It really put you into the character you played, Daniel Chase. The first intro part you come to isn't very long, but still as good. It gave you an idea of what you were going to be fighting later. Some great shots and effects of the "Firelords" in action. It was a little creepy watching these guys in action. After one takes down the chopper, he gets this evil grin on his face, and it actually makes you fear them (Yes, I know it's a game). BriefingThe Briefing was great. This was the first briefing I have seen with so many sub-menus (or whatever you want to call them). It gave you the full story of the mission, down to the T. It gave you background information on your charcter. It gave you an itinerary of your schedule as if in real life. There are very few briefings I have seen that were so complete. It may sound stupid to praise a briefing, but this was so complete, and thorough, it's hard not to. MissionThis is where it gets even more interesting. After witnessing the breakdown of the "Firelords", you flee for your life to the nearest base. Once there you meet a man, and tell him of the problem. He advises that there will be a ship arriving to evacuate the island soon. But, before that happens, you must take out the "Firelords". You are supplied with a radio tracker that detects the Firelords, who have an implant in them used for tracking. This script is simply great, beeping louder when you get closer to them, so you have a bit of warning before facing them, words don't do it justice. Outro(s)The original versions were lacking an outro. In this version, he has included an Outro-Win, and an Outro-Lose. Both, are equally as powerful. I won't go into detail, I will let you find out for yourselves exactly how they are. But personally, I LOVE the Outro-Win. It isn't long at all, in fact, it is quite short. But it is very powerful, and you can actually feel how your character must feel after all this. Overall(Review Date: Apr 2002) Well, like I said, I spared you a normal, thorough review. If I gave you one, you would be reading pages and pages of writing. And after all, if you don't know Operation Firelord yet, you must be living under a rock. This mission, is simply great. If you haven't played it yet, get it NOW. I guarantee you will not be disappointed. I wouldn't say it's the best mission ever, as many have, but I would say it has to be, so far, THE most innovative mission ever. Once again, if you haven't played this mission, go get it. |
||
You can view the beta thread here. |
Register a tag, browse for addon keys...
Need sound effects for your mission? Find them here...