Review by RED
The style is nice and BISish. A picture and a blurb, the picture even has a nice border with shadow. It’s what the picture's of, it just gives me tingles…
Can anyone say - NUKE?
Ah, the quiet before the storm. The juxtaposition of my knowledge of a potential nuclear holocaust and the serene, chirping birds, and the blue mountains in the distance during a nice quiet opening scene, creates a surreal tension as the Intro plays itself out.
This is a powerful briefing. The no-nonsense, down-to-earth tone of the briefing, the details of joint arms operation, and requirements for the multitude of objectives, are sobering. There's a lot to do and not a lot of time to do it. The weapons selection is good, and not having played the mission yet I must have changed my squad load out three times before I hesitantly pressed the play button.
The chopper flies in the black cloak of night and unceremoniously dumps you off on the south end of Kolgujev. From there it’s a real slugfest to complete the mission. The first thing you have to do is secure a base so reinforcements can land. As a Black-Op with 4 guys in your squad, against a company sized defense, including light armor, it’s a real challenge. On my first attempt I lost my whole squad, I didn’t want to play out the mission without them, so I started over. This time, and pretty much for the rest of the mission, I played solo. I wound up only using my squad as mules to haul my equipment!
On my first night of play, and yes I said first night, I captured the first base and got my reinforcements. I commandeered a UAZ and loaded it up with as much ammo and weapons as I figured I’d need for the rest of the mission. This UAZ became my rolling ammo crate. I called it quits that evening and picked up again the next day. During the next phase of the mission I had to take a crossroads. After that it was on to the main base. Now, here I departed from the script, and, unknowingly went my own way. I was supposed to call up reinforcements to hold the crossroads, then perform a joint operation and attack the main base. I suppose this would have been a good way to draw off any enemy to one side of the base, as I infiltrated the other side. But, instead of this wonderful tactic, that most likely would have gotten a bunch of guys killed, I crept around to the ocean side of the base, grabbed an HK and a couple Satchels and went to take out the SCUDs by my self. With my superior stalking skills I was able to place a satchel around each SCUD, and Shilka, and blew them all together. At this point I figured it would be a quick dash to the evac and mission done, right? WRONG! All hell breaks loose and I call it quits in frustration.
Two days later I come back to the close of the mission I’m obliged to slug it out with the defenders, who, after my daring infiltration of their base, over run the evac point. Eventually I’m successful in clearing the evac, but, I have been stung by their audacity of overrunning my evac, and revenge for this will be mine! I grab my trusty M21 and head back to the base to clean house. After an eternity of creeping and shooting, I’m satisfied. I step Bravo squad through the motions of attacking the base, call the evac and mission ends. Nice little exit cam. Get to see the base from an arial perspective. The bodies littering the base astound me. “Did I do that?” I ask, as I clutch my face in wonder and awe.
54800 points, 5 silver orbs, and it only cost me 7 hours and 32 minutes of my life!
Smoke Scripts for destroyed vehicles.
(Review Date: Mar 2005) Your basic Black Ops “Sneak around and destroy some SCUDs” mission, BUT ON STEROIDS!