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6/10
Overview - 7 User rating 4.3/5
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SummaryAs a CDF tank crewman, lead your T72 platoon in an assault against ChDKZ forces in Solnichniy, Dolina and Polana. |
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Review by Zipper5OverviewBoth a picture and a description related to the mission are both included in this overview, which is always a plus. The picture also has a white contrasting border, plus a caption reading "My mates and our chariot. October 2009", which is a nice inclusion. The picture itself seems a bit squashed, making the T72 look long and the crewmen look pudgy, but that is a relatively minor issue. IntroThe first scene starts with a simple static tracking shot of a ChDKZ BMP, changing to other static tracking shots of NAPA and USMC units ambushing the BMP. It introduces the story to the player by text displayed within the black cinematic borders, which works as well as it should. Eventually it changes to another static tracking shot of ChDKZ units moving into Solnichniy. Throughout the intro the track "Dead Forest" is also playing, which adds a small amount of atmosphere to the cinematic. BriefingThe tasks are all laid out for the player, and more than enough information is given to him to support him throughout the mission. A picture is also included in the “Recon” section of the briefing showing the opposition that the player will be facing, but unlike the overview picture this one does not have a frame. It is also far too large as it makes the player scroll down to see all of it. MissionThe player is immediately granted artillery support via the SecOps module at the start of the mission, but I could never use it as either HQ could not target the location I chose, or it was out of their range, so it became a relatively useless feature for me. I also noticed that, for some reason, I had three crew members who were not in a tank. I do not recall seeing their tank blow up, or even knowing that they were in a tank for that matter. Outro(s)This seemed to only consist of two shots; one tracking a Su25 as it engages ground targets and one showing what it is destroying. However, it stayed on the exact same shot of the Su25 for far too long, so long in fact that the music stopped before showing the second shot. It seems as though the Su25 had to destroy a certain target before it would change shots. This was a very basic outro, and a fairly dissatisfying reward for the accomplishments made in the mission. It seemed that it was a lot of work to just have one Su25 attack a couple of empty trucks. SpecialOne of the very few tank missions available to ArmA II players who love to drive around in metal bringers of death. It is quite a challenging mission given its choice to be a tank mission, and will keep you busy for upwards of 30 minutes. OverallThough severely lacking in the cinematics department, preventing the player from being fully drawn into the storyline of the mission, it does make up for a lot of it in the mission itself. It does have some issues that would have been nice to have been sorted out before it was made final, but for the most part it is well paced and challenging enough for most ArmA II players, no matter if they are beginners or experienced players. It is just disappointing that the intros and outros are almost slapped on as an afterthought, but I will give props for them being there at all and at least trying to tell the story. |
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