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7/10
Overview - 8 User rating Not yet rated
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SummaryA Delta Sniper team covers 3 Ranger squads and 2 Delta teams while they attack a town and destroy AAA. |
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Review by CalamityOverviewGood Picture. Nice high-res snapshot, with border, which has been taken from the Intro. It also has some text relevant to the mission. IntroThe Intro is a two-parter. The first part is a little action sequence; the second part is an introduction to the units from DeRa 1.55. On the whole, the Intro has some serious WOW factors! First, I love the music selection. Custom music is always good. Metallica is always better! The author uses custom frames and has placed some credits information on the bottom frame member. Very professional! He also makes good use of the SetAccTime function to increase the dramatic effect of the action sequence. There’s an assassination and a short little skirmish. It’s at the end of the action sequence that we encounter one of the few flaws of the mission. The camera zooms in on the destruction, fades out, and then pops back in full before cutting to the DeRa introduction sequence. This timing issue is not serious and doesn’t detract from the intro experience, but a mission of such high caliber should not have this problem. The second part has some slow-motion revolutions around the various DeRa units. Also very professional, this is a demo mission after all… BriefingThe trend of “Well Done” continues. The Plan section is a bit plain. There’s some text and the objectives. All the links work and the map well documented. It’s the Notes section that starts to stand apart. The first thing you’ll notice is that there’s a picture in the notes. There are also some links that take you to secondary pages. There is a lot of detail, background information, enemy information, and even a weather report! MissionFor anyone who has played a BAS Demo mission before, you can tell right from the start that this has been cut from the same cloth. The first thing you get to do upon starting is pick the time of day you want to fight. But the unique BASish thing is that you get a stand-alone pop-up box to do your selection! A real nice touch! Outro(s)Like the Intro, excellent! Again the Author expertly uses the SetAccTime to increase the dramatic effect of the intro. Good camera angles, and again a good music score. Having played so many times, I got to see some interesting permutations of the ending. I recognized that these differences from one viewing to the next were due to the Game's AI not repeating the same actions all the time. But it was interesting in one viewing to see one of the Scuds launch! Overall(Review Date: Aug 2004) BAS Delivers again! Asmodeus has been putting out some really good work lately and this is no exception! From Intro to Outro this mission is awesome! I had to search long and hard to find any flaws, and those I could find were few and far between. Most likely, only mission developers will notice them. For the regular player, however, you can’t go wrong by adding this to your mission collection! |
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