Intel Depot

Developer Blog Update

Feb
20
2009

The developers at Bohemia Interactive have posted a new blog entry!

"Firstly, we finished clutter; these are simplified models of vegetation that cover the landscape, such as grass or small plants and things. The locations where these models are placed is controlled by a kind of mask of the landscape’s surface texture, this is not finished yet, but we are finalizing this texture and on most parts of Chernarus it’s done. You can see it in some pictures around this text. So we can say that all vegetation for ARMA2 is finished."

Read more @ BI Studios

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