Recently Bohemia Interactive has been updating thier developers blog on a semi frequently basis. Listed below is a summary of recent article worth checking out!
"New trees can use a more accurate representation of "polyplanes" (geometry for replacing hires branches) this reduces the overall surface by about 30%, but increases the amount of vertices. We teach the engine to use double-sided faces to reduce this increase of vertices on vegetation models."
Understanding Bohemia Interactive's beta & patching process
ArmA Support And Patching Plans - Part II
Suma talks about what is coming in the next update.
Everything you need to know about what the Intel Depot can do for you...
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