Bohemia Interactive pays tribute to their home town heroes. For more information read the BIS developers blog.
Bohemia Interactive is dispatching their representatives to Los Angeles to show off the next generation of our beloved game, along with a few other surprises.
Read more in BI's announcement about their participation in this year's E3.
For information on the expo, visit the E3 website.
Bohemia Interactive dispatched a research team to Lemnos back in 2010 to gather reference information on local architecture and vegetation. They share some of that event through captioned photos and an informative narrative. Check it out on the BI developers blog.
Bohemia Interactive gives us Augmented Reality through a massive update to the IOS and Android game. No longer is the game restricted to the screen: it's in the very environment around you. Read more.
The fourth installment of the "Field Trip" series has the TOH team gathering data and receiving feedback for the Hinds expansion pack. Together, with cooperation from the 22nd Czech Air Force base and the 221st Tiger Squadron, the team was able to improve and confirm various features in the flight model and controls. Part 4
The Arma 3 development team announces the addition of a smaller secondary island to be included in the Alpha release later this year for testers to explore and discover. It's modest 19 square kilometers is not quite so modest but when compared to the primary island of 300 square kilometers, it's merely just a taste of what the future title will present to players. Read more on the Arma 3 site.
The TOH team at Bohemia Interactive, gets hands on experience with a Robinson R44 heicopter and shares their experience with us in Part 3.
Members of the Bohemia Interactive development team share some of their experiences while gathering information for the project design. Who says game design is all work? Check out the reports in their developers blog, Part1 and Part2.
Bohemia Interactive published an article on April 5th covering some specifics of Arma 3 animations in the form of an interview with animations lead developer, Zdenek Vespalec. Read more in the Developers Blog.
There's an interesting article on the BBC News website about the realism of modern combat games.
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