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Author Topic: Condition of Presence  (Read 345 times)

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raggy99

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Condition of Presence
« on: 04 May 2003, 05:27:29 »
I want to make it so that when i kill a person named "Jim" (Jim is on the East's) that "Peter" (West) apears
Can any one please tell me how to do this.
Thank you in advance

Raggy99

Offline macguba

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Re:Condition of Presence
« Reply #1 on: 04 May 2003, 10:29:36 »
You need a trigger:-

Condition:    not (alive Jim)
On activation:   "SoldierWB" createUnit [getMarkerPos "barracks", grp1, "this addweapon binocular; Peter = this", 0.75, corporal]

Look up creatunit in the command ref to understand what all the bits mean.  

Oh, and

Welcome to the forum!
« Last Edit: 04 May 2003, 10:30:13 by macguba »
Plenty of reviewed ArmA missions for you to play