Heh heh, here I go again...
We've all seen it, Police Pursuits. The Police effectivly attempt to ram the car off the road. What if this were in OFP? What if a car rammed into the other one, causing damage to both vehicles, and in OFP, they'd both stop and the drivers jump out. Then the office simply walks up to him, and the suspect is arrested...Yay!
My question is, how do I set the velocity of an object, or detect the velocity of an object in, of course, Kilometers per Hour. And, my other queestion, is how do I set the distance between two objects (Preferably Cars).
Basically, what I'd like to do, is to make a car speed just enough to close the gap between him and a nice Red Speeding car. Say the Speeding car is going 80, and the car that's trying to close to gap, whatever speed neccesary to ram the Red Car.
Ehhh, any ideas on the matter, or do I ask too many hard questions? Err...Do I?
-RunAwayScientist