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Author Topic: Languages  (Read 2453 times)

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seanver

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Languages
« on: 20 Aug 2002, 13:37:03 »
Is it possible to make a bilingual mission like in the game that you see the missions in the language you have configured the game?

Offline Black_Feather

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  • I'll never forget you Daisey.
Re:Languages
« Reply #1 on: 20 Aug 2002, 13:54:36 »
yeah, you have to put all the text in a stringtable though, you use stuff like this

TitleText [Localize "STR_TEXT1", "PLAIN Down"]
player sidechat localize "STR_Text1"
Hint localize "STR_Text1"

you can do the mission name with @STR_text1 and all the briefings are done seperatly for the different languages.

seanver

  • Guest
Re:Languages
« Reply #2 on: 20 Aug 2002, 13:59:33 »
Hmmm I only can make it in two langauges, Spanish and English -although my english is not good enough I think with a dictionary and with a book on English grammar I could make it-. So if a guy has the game in french, what language would he see?

Offline Sefe

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Re:Languages
« Reply #3 on: 20 Aug 2002, 14:15:03 »
Hmmm I only can make it in two langauges, Spanish and English -although my english is not good enough I think with a dictionary and with a book on English grammar I could make it-. So if a guy has the game in french, what language would he see?

English

seanver

  • Guest
Re:Languages
« Reply #4 on: 20 Aug 2002, 14:21:04 »
Ok, alright. Thanks