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Author Topic: [SOLVED] "Mando Chaser" script compatible with Cold War Assault (aka OFP 1.99)  (Read 1684 times)

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Hello, is there any chance to get Mando Chaser cool script compatible with Cold War Assault?
« Last Edit: 09 Jan 2012, 01:05:17 by Guido89 »
? (this == thinkable) : this = scriptable

Walter_E_Kurtz

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There was an OFP version, but sadly I only get a truncated download now (just 42kb rather than 434kb expected).

Hello, thank your reply!
I also tried downloading script from link kindly given to me but I got same download broken problem as you.
I just hope somebody else will provide another integer link!
? (this == thinkable) : this = scriptable

Offline Gruntage

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It's possible that you could find the script in Mandoble's campaign 'Grunt ONE', which is in the mission section. If I remember rightly there are a couple of missions that have chases in them. Though I can't remember precisely which missions.

"But one thing I can tell you from not just OFP but life in general:  criticism is directly proportional to quality. The more criticism a mission receives, the better the outcome" - macguba

Thank you for your hint and thank you for playing The Carrier too!
? (this == thinkable) : this = scriptable

Offline Gruntage

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After looking through Mandoble's Grunt ONE campaign I couldn't find the mando chaser script  :(. How complex do you want the chase script to be?

You could make a script that attaches a waypoint to the player's vehicle (the chaser's waypoint) and loop it every couple of seconds or so. A script of this type was used in the BIS mission 'convoy'. I've tested it before now and it's quite effective. There can sometimes be a large delay in the chaser reaching the player.

I suppose you could try running the ArmA version of 'mandochaser' in CWA and see what happens.
"But one thing I can tell you from not just OFP but life in general:  criticism is directly proportional to quality. The more criticism a mission receives, the better the outcome" - macguba

Offline h-

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I suppose you could try running the ArmA version of 'mandochaser' in CWA and see what happens.
Won't work.

- It's in sqf format, CWA won't understand it (would need to be re-written in sqs)
- It uses a few scripting commands that are not available in CWA..
Project MCAR   ---   Northern Fronts   ---   Emitter 3Ditor
INFORMATIVE THREAD TITLES PLEASE. "PLEASE HELP" IS NOT ONE..
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   Thank you all for replying and giving more suggestions but, after downloading, unpacking and examining Grunt ONE campaign I just found mission which contains chasing script and found that script into mission folder and adapted to my mission!
   For those who may need this script in the future, I just attached script together with info about how to use it. I translated script from Spanish to English and fixed formatting of text in order to make it easy to understand and read.

...happy pursuing!
« Last Edit: 09 Jan 2012, 01:14:47 by Guido89 »
? (this == thinkable) : this = scriptable