Hey all,
I posted this topic on the BIS forums as well, so forgive me if it seems like spamming.
I am having a problem in which two seperate Ambient Sound configs are not getting on with each other when I load them with ArmA 2.
This is because they both require the use of "CASounds" in ArmA2 but they have seperate purposes.
Pbo1 isDesertworld_sounds.pbo
Pbo2 isEuropeworld_sounds.pbo
However for some reason I only seem to hear one PBO all the time when I am using ArmA 2 despite what Island I am using.
I have tried using Required Addons parameter but that did not help.
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So I need to ask you all if there is a solution for getting a specific sound pbo to load and activate when a certain island is being used. Or is this not possible with a config?
Thanks