Home   Help Search Login Register  

Author Topic: [MP coop 1-30] Kill colonel Kronsky V5-3  (Read 9424 times)

0 Members and 1 Guest are viewing this topic.

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V4-6
« Reply #30 on: 10 Jan 2010, 10:07:03 »
I've tested many things that don't work on a dedicated server, when you choose "mobile", you respawn at "Camp", even with older versions of revive_init and folder... :dunno:
At that point, I'm going to contact Norrin...

Offline norrin

  • Tutorial Writer
  • **
Re: [MP coop 1-30] Kill colonel Kronsky V4-6
« Reply #31 on: 11 Jan 2010, 03:49:58 »
Hi Flee,

I've just updated your mission to the latest version of the revive (both revive_init.sqf and revive_sqf folder) and as far as I can tell the mobile spawn is now working on a dedicated server (see attached file).  Let me know if you've still got problems.

norrin

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V4-6
« Reply #32 on: 12 Jan 2010, 13:57:20 »
Thanks Norrin!!
I've tested it and it works all right! :good:
Just one thing perhaps: I've played it just once on a dedicated server, it seemed that the reward function started only after my first death...

I'm updating first post with version 4.7!

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V4-8
« Reply #33 on: 27 Jan 2010, 09:16:50 »
I forgot t oupload V4.8...
Now done!

Offline hoz

  • OFPEC Site
  • Administrator
  • *****
Re: [MP coop 1-30] Kill colonel Kronsky V4-8
« Reply #34 on: 17 Feb 2010, 02:41:02 »
Mobile respawn doesn't seem to be working in this version.
This mission could really use the external ammo box at the tent or some kind of air drop would be nice.
Xbox Rocks

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V4-8
« Reply #35 on: 19 Feb 2010, 11:09:49 »
I will check the mobile respaw again...
If you control olsha, russian ammo boxes are transfered to the castle's camp respawn point...

EDIT: Mobile spawn worked all right on a dedi, did you you try to restart the mission once you saw it wasn't working good?
castle minefield now working on a dedi...

V5 uploaded with new mp lobby parameter for the revive script: time before respawn location choice
« Last Edit: 07 Mar 2010, 13:44:33 by fleepee »

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V5-0
« Reply #36 on: 07 Mar 2010, 19:57:00 »
V5 uploaded with new mp lobby parameter for the revive script: time before respawn location choice

Offline hoz

  • OFPEC Site
  • Administrator
  • *****
Re: [MP coop 1-30] Kill colonel Kronsky V5-0
« Reply #37 on: 08 Mar 2010, 03:46:05 »
Mobile respawn still no working
Xbox Rocks

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V5-1
« Reply #38 on: 09 Mar 2010, 19:50:58 »
Effectively, mobile respawn was not working in that version...
perhaps i was connected to my dedi by lan when i tested it before upload... ???

I played the mission to the end, I really like it! :whistle:
Mobile spawn worked all right.
This time i hit the road to devil's castle, forgetting the airport, and it was... interesting! :D

Offline hoz

  • OFPEC Site
  • Administrator
  • *****
Re: [MP coop 1-30] Kill colonel Kronsky V5-1
« Reply #39 on: 09 Mar 2010, 20:02:10 »
Did you give it a go on my server?
Xbox Rocks

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V5-1
« Reply #40 on: 09 Mar 2010, 20:17:22 »
I tried before editing it and your server disapeared before i could start the mission...

edit: outro modified, looks better now!
V5.1 uploaded
« Last Edit: 10 Mar 2010, 09:39:28 by fleepee »

Offline hoz

  • OFPEC Site
  • Administrator
  • *****
Re: [MP coop 1-30] Kill colonel Kronsky V5-1
« Reply #41 on: 11 Mar 2010, 03:01:29 »
It rebooted for patches I guess :)  give it ago when you get a chance.
Xbox Rocks

Offline hoz

  • OFPEC Site
  • Administrator
  • *****
Re: [MP coop 1-30] Kill colonel Kronsky V5-1
« Reply #42 on: 21 Mar 2010, 04:48:29 »
Mobile respawn is still not working for us. Could it be a string issue here like in the other mission?
If you're planning on bringing this mission into the campaign I think you need to move to the same number of men in the other missions. Its been a while since we played this mission too so thats all I have to offer, we quit after 8 mins because without  the mobile respawn here, this mission takes for ever.
« Last Edit: 21 Mar 2010, 15:35:52 by hoz »
Xbox Rocks

Offline fleepee

  • Members
  • *
  • Enter the Matrix!
Re: [MP coop 1-30] Kill colonel Kronsky V5-1
« Reply #43 on: 21 Mar 2010, 10:55:52 »
I've tested on both servers and I really don't understand why it's working on my dedi and not on yours!! ???
I couldn't find any error so I've send a PM to Norrin... :scratch:
« Last Edit: 21 Mar 2010, 11:19:35 by fleepee »

Offline Ironman

  • Former Staff
  • ****
    • {GSF} Home Page
Re: [MP coop 1-30] Kill colonel Kronsky V5-2
« Reply #44 on: 22 Mar 2010, 08:00:19 »
is hoz running CBA? just a possibility.
TS3 IP: tor.zebgames.com:9992