Home   Help Search Login Register  

Author Topic: [solved] UH60 2nd Gunner Position  (Read 1056 times)

0 Members and 1 Guest are viewing this topic.

Offline Carroll

  • Members
  • *
  • Mission Designer (MP-"well tryin to capiche"
[solved] UH60 2nd Gunner Position
« on: 06 Oct 2008, 13:13:12 »
Hi i've been doing searches on the forums here for a way to moveInGunner 2 units to an empty Blackhawk, but couldn't find anything....i ask if anyone knows how to fill the 2nd gunner position of a UH60?

thanks in advance
« Last Edit: 09 Oct 2008, 08:54:05 by Carroll »

Offline Wolfrug

  • Addons Depot
  • Former Staff
  • ****
  • Official OFPEC Old Timer
Re: UH60 2nd Gunner Position
« Reply #1 on: 06 Oct 2008, 14:27:56 »
I believe this code should work:

Code: [Select]
soldier1 moveinturret [blackhawk1, [1]]
The salient command here is moveinturret, which allows you to specify a vehicle and an array (which points at the turret you want the soldier moved in). Since the blackhawk only has two turrets ([0] and [1]), [1] should be the "crew chief" position :)

Wolfrug out.
"When 900 years YOU reach, look as good you will not!"

Offline Carroll

  • Members
  • *
  • Mission Designer (MP-"well tryin to capiche"
Re: UH60 2nd Gunner Position
« Reply #2 on: 06 Oct 2008, 14:32:51 »
Thanks Wolfrug, i'll give it a go!