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Author Topic: replacing long, melted faces on nonplaying vehicle crew  (Read 2414 times)

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Offline grampyarch

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Is there a script for overriding the long, melted faces on the crew on nonplaying vehicles.
I'm using vbs2
Archie

Online h-

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #1 on: 05 Sep 2008, 17:12:55 »
We don't deal with VBS or VBS2, they have their own forums..
OFPEC is for the entertainment side only (OFP, ArmA).
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Offline bedges

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #2 on: 05 Sep 2008, 17:52:48 »
Firstly, welcome to the site.

You can find information on the VBS forum here. Bohemia Interactive's general forums may also provide some help.

Once again welcome.

Offline grampyarch

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #3 on: 05 Sep 2008, 20:07:27 »
Thanks for the welcome, but I've been looking at those sights. Most of the questions I've had about VBS2 have been I've found the answers to in the OFP and ARMA community. In fact  in the abridged manual I have at work they direct the reader to such communities. Apparently it's nearly identical. So my question still stands if anyone knows an answer. I bought ARMA (gold I think) to practice scripting at home.
A

Offline Spooner

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #4 on: 05 Sep 2008, 21:21:07 »
I've had the "long melted faces" thing go on in ArmA, so it ain't just VBS2 :dunno:
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Offline Gnat

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #5 on: 06 Sep 2008, 08:09:37 »
Never seen/heard of it.

Offline bedges

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #6 on: 06 Sep 2008, 11:46:00 »
Post a screenshot next time you encounter it so we all know what we're talking about  :good:

Offline hoz

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #7 on: 06 Sep 2008, 16:11:46 »
I've actually seen it in the early cwr development. like this...


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Offline Sparky

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Re: replacing long, melted faces on nonplaying vehicle crew
« Reply #8 on: 06 Sep 2008, 16:52:42 »
As far as i know, this is mostly a model error that occures with problematic bone in skeleton.
Is this error on custom units or do you have encounter it with the standard vanilaa ArmA units?