Home   Help Search Login Register  

Author Topic: Falklands Mod Progress  (Read 84012 times)

0 Members and 2 Guests are viewing this topic.

Offline Lt_Phoenix

  • Members
  • *
Re:Falklands Mod Progress
« Reply #165 on: 28 Jan 2003, 16:10:23 »
Looks great  ;D
In memory of Police Chief Inspector Arne Sigve Klungland 1950 - 2004
Killed in the line of duty 5. April 2004




Check out the new Norwegian Forces Studio's temporary site at: http://marsuitor.tripod.com/mmb/

Offline KevBaz

  • Members
  • *
Re:Falklands Mod Progress
« Reply #166 on: 31 Jan 2003, 13:48:35 »
A4 Skyhawk Re-Release erm released !!

Issues to be fixed at release of Falklands Mod Argentinian version:
Cockpit panels completely redone
Argentinian Airforce and Navy skins

Features of this release:

New Skins (totally redone)
Animated Canopy
Animated Jet Exhaust
Custom animated gear and U/C bay doors
Various custom warning lights
Other animated bits
Animated and working afterburner effects

3 versions: Sidewinder, Sidewinder and rockets, Mk82 Ground attack

http://www.kevbaz.com/Falklands/A4Skyhawk.zip

KevBaz

www.flashpoint1982.co.uk


Eviscerator

  • Guest
Re:Falklands Mod Progress
« Reply #167 on: 31 Jan 2003, 14:04:49 »
Fantastic!


oh, your site doesnt seem to have the news yet in case you hadnt noticed

Offline KevBaz

  • Members
  • *
Re:Falklands Mod Progress
« Reply #168 on: 31 Jan 2003, 14:06:17 »
Yeah i know ash is putting it up ASAP

DeLiltMon

  • Guest
Re:Falklands Mod Progress
« Reply #169 on: 31 Jan 2003, 16:18:15 »
Yay! I'll be downloading that as soon as I get home from work, in fact I think I'll go home now!

DeLiltMon

  • Guest
Re:Falklands Mod Progress
« Reply #170 on: 02 Feb 2003, 12:44:49 »
I spent most of yesterday playing with the Skyhawk when I should have been working on me landy, and all I can say is Klink you're a genious, it's absolutely brilliant!  :afro: :cheers:
I just got to learn how to drop mk84s now, I manged to get caught in the blast from my own bombs far too many times for my liking  :beat:

Offline KevBaz

  • Members
  • *
Re:Falklands Mod Progress
« Reply #171 on: 02 Feb 2003, 19:59:44 »
more work done to the invincible


Offline KevBaz

  • Members
  • *
Re:Falklands Mod Progress
« Reply #172 on: 05 Feb 2003, 19:55:51 »
The harrier model has been completly redone and looking better than ever


DeLiltMon

  • Guest
Re:Falklands Mod Progress
« Reply #173 on: 06 Feb 2003, 13:25:53 »
 :o words fail me  8)

Offline Gogs

  • Contributing Member
  • **
  • WWIIEC - Gracefully retired boss
Re:Falklands Mod Progress
« Reply #174 on: 06 Feb 2003, 13:34:09 »
I feel we should point out it also features animated turbine blades!

Monkey Lib Front

  • Guest
Re:Falklands Mod Progress
« Reply #175 on: 06 Feb 2003, 19:22:54 »
comlimentry

OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOo OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOo sweet.

Offline woofer

  • Members
  • *
  • Honi Sout Qui Mal Y Pense
Re:Falklands Mod Progress
« Reply #176 on: 07 Feb 2003, 00:16:43 »
 :wow: :wow: :wow:

 :o  :o  :o

Haven't posted for a while but still can't wait  ;D

Hellfish6.2

  • Guest
Re:Falklands Mod Progress
« Reply #177 on: 07 Feb 2003, 04:48:40 »
Hiya guys

I was just thinking... since the aircraft carrier is a non-moving object (right?), maybe with the use of scripts it would be possible to make a wake on it anyways, like the boats in OFP make when they are moving.

I know it might not be really important, but it would add a small little something.. giving the illusion of a moving ship even when there isn't one.

Just a thought...

Offline CBFASI

  • Contributing Member
  • **
  • Endure All
    • CBFASI's Homepage
Re:Falklands Mod Progress
« Reply #178 on: 07 Feb 2003, 18:51:23 »
Good idea........
CBF Shipbuilding

Offline CBFASI

  • Contributing Member
  • **
  • Endure All
    • CBFASI's Homepage
Re:Falklands Mod Progress
« Reply #179 on: 08 Feb 2003, 22:49:03 »
Well heres 2 new piccies of the next carrier, its not finished by a long way but its already under testing (mainly ensuring textures look right, and the flight deck has no holes).

The Flight Deck textures are almost complete, but the Island and Hull require much more work, also the 3d model is not even finished, although the main structure work is now done





Before you ask... These carriers will ONLY be released when the project is complete..
CBF Shipbuilding