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Author Topic: Locking Vehcles in multiplayer  (Read 1095 times)

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Offline B2KDragon

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Locking Vehcles in multiplayer
« on: 11 Aug 2008, 21:29:16 »
Cna someone plz help me again i need a script which will lock a certain vehicle until a objective has been completed if u have a tutorial tht can help or if someone else can do it tht would be grt


Dragon :blink:

Offline Spooner

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Re: Locking Vehcles in multiplayer
« Reply #1 on: 12 Aug 2008, 11:16:17 »
Well, I assume that completion of the objective is triggering a trigger already. You just need to unlock the vehicle at the same time:

Vehicle to unlock should be named myVehicle and have init of "this lock true".

Trigger type and Condition: Whatever is appropriate for your objective.
On Act: "1" objStatus "DONE"; myVehicle lock false

Since mission-placed triggers are global, this will work fine in MP too. You may find the Triggers chapter of our editing tutorial useful.
[Arma 2] CBA: Community Base Addons
[Arma 1] SPON Core (including links to my other scripts)

Offline B2KDragon

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Re: Locking Vehcles in multiplayer
« Reply #2 on: 12 Aug 2008, 13:13:24 »
k thks if i have any more problums ill let u know thks