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Author Topic: GasBomb Particle and Damage effect(ACCEPTED)  (Read 15983 times)

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Offline Spooner

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Re: GasBomb Particle and Damage effect(Testing)
« Reply #30 on: 02 Sep 2008, 19:41:04 »
You need
Code: (sqf) [Select]
if (isServer and (isNull player)) exitWith {exit}or
Code: (sqfs) [Select]
? isServer and (isNull player)) : exit
You don't absolutely need a check on every script (as long as they are only run by scripts that do have a check). Safest is just to put the check in every script.
[Arma 2] CBA: Community Base Addons
[Arma 1] SPON Core (including links to my other scripts)

Offline Odin

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Re: GasBomb Particle and Damage effect(Testing)
« Reply #31 on: 04 Sep 2008, 14:09:41 »
Thx for the MP info mates  :good:
I have put the check into all the scripts, but unfortunatly I cannot test this in an MP enviroment with other players(no friends :weeping:).

Anyway here is the updated MP version, along with  a rewritten Carbomb script.

Thanx
Odin
« Last Edit: 04 Sep 2008, 14:23:23 by Odin »

Offline Spooner

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Re: GasBomb Particle and Damage effect(Testing)
« Reply #32 on: 04 Sep 2008, 15:51:11 »
It is quite possible to test MP on a single computer. Make sure you minimise all your graphics settings when running more than one client, or the machine will grind to a halt.
[Arma 2] CBA: Community Base Addons
[Arma 1] SPON Core (including links to my other scripts)

Offline Odin

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Re: GasBomb Particle and Damage effect(Testing)
« Reply #33 on: 05 Sep 2008, 01:38:58 »
Thanx spooner, I tried the method you suggested, followed all the instuctions,lowered all the visual settings, but still get CTD  :(. Thanx anyways mate, I may just have to make a friend or wait for a nice person to give me some feedback.

Odin