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Author Topic: addWaypoint, AI not responding.  (Read 1035 times)

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Offline Nexolate

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addWaypoint, AI not responding.
« on: 05 Apr 2008, 18:19:25 »
I've done a search for this before, but have yet to find an answer.

Basically making an Intro for a SP Mission and I want a group of individual units to get in a vehicle and then move to a new location.
I've tried using the addWaypoint command on the Driver but he doesn't respond.

I've also added a starting waypoint on the Driver, no avail.
Nor has the command doMove, all that did was make the Driver get out then stand about.

Anyone got any insight? I'd greatly appreciate it.
You'll only notice me when it's too late.

Offline i0n0s

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Re: addWaypoint, AI not responding.
« Reply #1 on: 05 Apr 2008, 19:34:35 »
Also set WaypointType?
Without a type AI will do nothing.

Offline Nexolate

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Re: addWaypoint, AI not responding.
« Reply #2 on: 05 Apr 2008, 19:40:20 »
Tried that. Sorry.

EDIT: I've managed to work around it by using the non-empty version of the vehicle and some waypoints, however I still find it odd how the units didn't respond.
« Last Edit: 06 Apr 2008, 11:12:37 by Nexolate »
You'll only notice me when it's too late.