Hi snafu great to see a new mission maker
Beta test of [SP]Search and Destroy by Wink0
PackageDoes contain anything needed +a mission editor folder for players (to use?), not needed but definetly a plus for author. You might allthough want to change the name because when you write my mission, it's in .pbo file my%20mission. So maybe cahnge your namesomething like: mymission
Overview
Yes, I figured out what I had to in the mission and what had happen. Big problem was that the picture you implemented to the overview didn't exist when you converted the mission to .pbo. To get it work please add your desired image to your arma missions editor mission folder (for i.e: My Documents/Arma/Missions/MyMission).DIdn't find any typos
BriefingShort, provided the information you needed for the mission but left some empty spaces to the plot, like why opfor escaped there from the airfield? All links worked well but you might want to consider removing the routing link, this is just my opinion but it isn't really needed, no typos founded here either.
One of the thing I missed though in the briefing was the weapon selection. I know that you want player be the standard rifleman in the field but most of the players would like to see it. Notes were fine, I like diary like notes
MissionsFirst of all, let this be clear. never ever place something that could take out your entire squad. Here's explaining story to tell what I did (I'm trying something new
)
-"Aah, sun is shining and birds are singing"
-"life's good isn't it?"
-"Yep"
-BLAM!
-"one is down!"
-"this is two taking command, this is two taking command"
-"Oh noe 3 is down"
-"oh noe 2 is down!"
-"Damnit it to hell"
The sniper were in good location in that mind you know where it is, but on the other hand it was also in bad place if you didn't have any clue what's expecting you. Basicly one sniper almost took out my entire squad, not good. You might want to consider changing it or removing it as in my opinion there should be anyone at that point.
I don't know why, but my entire squad used 10 minutes to get to the valley, yes we shooted the incoming opfor with no ease, I myself got 4 kills thanks to new recoil system at basic rifle. They looked like they were in combat somehow, I don't know why. Think you might have accidently cahnge the waypoint settings?
The other squad coming from the south was quite overpowered to be handled with the opfor defense at the objective. At the time my squad was in the valley the other was in the town securing all buildings
no kills for me. That's all of the mission. Now some lists I'd like to see being improved (in my opinion you don't have to change anything if you don't wanna)
1)Add complexity, let's just say we can't hit the direct attack there and we need to take out like artillery base first.
2)Change sniper location, it was horrible for my AI comrades
3)Change the starting position, it's too way long to walk from there to objective even with few fights before
4)Make waypoints so player's squad wont be in combat
5)Make both squads be at the same time in the town, more infor you can find
here under the adding complexity- Synchronize you can find more info, good to be read for begginers
6)More soldiers, more shooting= more fun. But if you want to US drive over the opfor it's cool
7)Add some radio chatter, start something simple, i.e waypoint is triggered make to it's init lin
player sidechat "AMAGAASSHHH SHOOT"
, it makes everything more authenticated, trust me
8)Finally I'd like to point out why you haven't been able to finish the mission (one reason), the seek and destroy waypoint does not trigger ever. if you order a team to move into seek and destroy waypoint they'll use that waypoint till they're dead or mission is completed.
If you want to finish the mission when all the opfor is killed make a trigger surrounding the objective, make it triggered by OPFOR and put instead of present, not present. This means when the OPFOR isn't present (aka they're dead or have fled the area) the mission is completed, and don't forget to put End#1 to the condition
SummaryThis is a good start for mission editing. This will be a great mission and you've a great start now. I like to see this more
-Wink0
PS. Check th link I provided it gets you started,cheers