Mando,
Thanks for the new update and your contiuned support.
I have done as instructed and manipulated the waypoint properties for behaviour and combat mode. However, I have yet been able to create an "abort" button.
The way that it is set up now (in my version) is that gunship attacks move to three waypoints, one is a BP or battle position, the second is the target pos, then third, back to the spawn point. The GS's are in Beh - "careless" and CM - "blue" until they reach their BP, when they turn to Beh. - "aware" and CM - "red". This is great, because they now do not attack enemy vehicles until they reach the BP.
However, I am in the need of one of two things. Either I need to be able to give the GS's a "cleared hot" command allowing them to move from the BP and attack the target off a button, or, I need to be able to abort the mission at any time and have the GS's move back to the spawnpos.
I know that I am asking a lot of questions and bothering you. However, I would really appriciate any help you can give. I feel like I am close, however, I realize now that I am more of a nob than I thought I was.
Thanks
Brandon