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Author Topic: AI GetOut and then GetIn an other vehicle...  (Read 1029 times)

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Offline bardosy

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AI GetOut and then GetIn an other vehicle...
« on: 10 Oct 2007, 14:23:12 »
It's not a question, but an experience... I spent a day to figured out this problem.

Situation:
An AI group get in a truck and travel to somewhere and get out and then they take gunner positions in fixed cannons.

Problem:
They never take the gunner position with AssignAsGunner and OrderGetIn.
They left the cannon inmediately if MoveInGunner.
UnassignVehicle is useless.


Solution:
Somehow (ArmA engine) they got an "AllowGetIn false" command when thet get out from the truck... :(
So after assignAsGunner, you have to "allowGetIn true" and then orderGetIn...
Fix bayonet!